{"id":97038,"date":"2024-09-14T06:00:00","date_gmt":"2024-09-14T13:00:00","guid":{"rendered":"https:\/\/anitrendz.net\/news\/?p=97038"},"modified":"2024-12-16T11:29:22","modified_gmt":"2024-12-16T19:29:22","slug":"cyberconnect2-interview","status":"publish","type":"post","link":"https:\/\/anitrendz.net\/news\/2024\/09\/14\/cyberconnect2-interview\/","title":{"rendered":"When a Studio Outgrows its Publisher: Mastering the Japanese Game Industry with Taichiro Miyazaki"},"content":{"rendered":"\n\n\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>CyberConnect2<\/b><span style=\"font-weight: 400;\"> is a Japanese game development company based in Fukuoka and has been developing games since the PlayStation 1 era. Some of their past titles include many licensed anime adventure and fighting games such as the <\/span><a href=\"https:\/\/anitrendz.net\/news\/2023\/02\/23\/naruto-x-boruto-ultimate-ninja-storm-connections-announced-with-2023-release-date\/\"><i><span style=\"font-weight: 400;\">Naruto: Ultimate Ninja<\/span><\/i><\/a><span style=\"font-weight: 400;\"> series, <\/span><a href=\"https:\/\/anitrendz.net\/news\/2022\/03\/10\/jojos-bizarre-adventure-all-star-battle-r-coming-to-pc-and-modern-consoles-this-fall\/\"><i><span style=\"font-weight: 400;\">Jojo\u2019s Bizarre Adventure All-Star Battle<\/span><\/i><\/a><span style=\"font-weight: 400;\">, <\/span><a href=\"https:\/\/www.youtube.com\/watch?v=1Y-A1kUCvzY\" target=\"_blank\" rel=\"noopener\"><i><span style=\"font-weight: 400;\">Dragon Ball Z: Kakarot<\/span><\/i><\/a><span style=\"font-weight: 400;\">, <\/span><a href=\"https:\/\/anitrendz.net\/news\/2021\/05\/24\/demon-slayer-kimetsu-no-yaiba-the-hinokami-chronicles-fighting-game-gets-2021-asia-release\/\"><i><span style=\"font-weight: 400;\">Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles<\/span><\/i><\/a><span style=\"font-weight: 400;\">, and more.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">With 29 years of experience underneath its belt, the company not only has a slew of IP-related titles but has since extended its only self-published trilogy series, <\/span><a href=\"https:\/\/www.youtube.com\/watch?v=hydneoxIkJ0\" target=\"_blank\" rel=\"noopener\"><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel<\/span><\/i><\/a><span style=\"font-weight: 400;\">. CC2 Executive Vice President <\/span><b>Taichiro Miyazaki<\/b><span style=\"font-weight: 400;\"> and Global Section HR and translator <\/span><b>Mimmy Shen<\/b><span style=\"font-weight: 400;\"> sat down with Anime Trending to discuss the final entry of the series, <\/span><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel 3<\/span><\/i><span style=\"font-weight: 400;\">, and give insight into the game development process for original and licensed titles.<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><i><span style=\"font-weight: 400;\">The interview has been edited for clarity and flow.<\/span><\/i><\/span><\/p>\n<figure style=\"width: 1280px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/10-SS-03.jpg?resize=696%2C392&#038;ssl=1\" alt=\"Image Courtesy of CyberConnect2\" width=\"696\" height=\"392\" \/><figcaption class=\"wp-caption-text\"><em><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\">Fuga: Melodies of Steel \u00a9CyberConnect2 Co., Ltd.<\/span><\/em><\/figcaption><\/figure>\n<hr \/>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Thank you for taking the time to speak with us! You mentioned in the introductions that Cyberconnect2 is known for developing many games for anime series such as Demon Slayer and Naruto. What was the history behind CC2 and how did CC2 get into developing licensed titles?<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Taichirio Miyazaki:<\/b><span style=\"font-weight: 400;\"> So actually, before we started working on licensed products, we were working on original games first, and <\/span><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel<\/span><\/i><span style=\"font-weight: 400;\"> showcases a lot of the same concepts that we started with. [There are two species in the game] called \u201cFelineko\u201d and \u201cCaninu.\u201d In Japanese, we call them \u201cnekohito\u201d and \u201cinuhito\u201d and they are anthropomorphized animals, or \u201ckemono,\u201d which also show up in our first-ever game developed for PlayStation 1.<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">Afterward, when PlayStation 2 came out, we worked on the <\/span><i><span style=\"font-weight: 400;\">.hack<\/span><\/i><span style=\"font-weight: 400;\"> series, which you might be familiar with. That was published through <\/span><b>Bandai Namco<\/b><span style=\"font-weight: 400;\">, and there&#8217;s a manga version, anime, movies, and books based on that game. It was pretty rare back then to see such a mix of media being used for one title.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">That was right when <\/span><i><span style=\"font-weight: 400;\">Naruto <\/span><\/i><span style=\"font-weight: 400;\">was starting to be serialized in <\/span><i><span style=\"font-weight: 400;\">Weekly Shonen Jump<\/span><\/i><span style=\"font-weight: 400;\"> \u2014 you might remember that generation, but we proposed making an action game based on <\/span><i><span style=\"font-weight: 400;\">Naruto<\/span><\/i><span style=\"font-weight: 400;\">. We threw our proposal to Bandai Namco, and we asked them to please get the gaming rights for it so that we could develop the game, and that&#8217;s how we got into the IP stuff.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>So at what point in the production of Naruto were those gaming rights secured?<\/b><span style=\"font-weight: 400;\">\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki: <\/b><span style=\"font-weight: 400;\">We got the gaming rights after the anime production had started, just because game development relies a lot on having an anime that has already been out publicly \u2014 it just helps to get the story concretely down. As a result, the anime was already pretty far into development before the game started.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-weight: 400; font-family: arial, helvetica, sans-serif; font-size: 12pt;\">Most games get their gaming rights after an anime has already come out because otherwise there are a lot of issues with trying to make a game straight from the manga, one of them being the decision of voice actors. Once an anime is decided, voice actors are hired, and that makes it a lot easier to get into the game development. So for Naruto, the anime was already in process.<\/span><\/p>\n<figure style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Jojos-Bizarre-Adventure-Bandai-Namco.jpg?resize=696%2C392&#038;ssl=1\" alt=\"\" width=\"696\" height=\"392\" \/><figcaption class=\"wp-caption-text\"><em><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\">Jojo&#8217;s Bizarre Adventure: All-Star Battle R \u00a9Bandai Namco Entertainment Inc.\u202f\u00a9Hirohiko Araki\/SHUEISHA<\/span><\/em><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; color: initial;\">\u00a0<\/span><\/figcaption><\/figure>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>What was the story behind Cyberconnect2 developing the <\/b><b><i>Jojo&#8217;s Bizarre Adventure<\/i><\/b><b> fighting game series such as <\/b><b><i>All-Star Battle<\/i><\/b><b> since there were different voice actors in that game long before those parts were adapted in animation?\u00a0<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b><span style=\"font-weight: 400;\"> We released <\/span><i><span style=\"font-weight: 400;\">Jojo&#8217;s Bizarre Adventure: All-Star Battle <\/span><\/i><span style=\"font-weight: 400;\">back in 2013, so this was before the anime came out. However, we did a remake of it last year and re-hired the anime voice actors to have some consistency.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>In the West, this lets you experience the characters from later manga parts like Steel Ball Run, because you can\u2019t even legally get any of Part 7 and beyond for Jojo\u2019s, despite it being such a long-running series. I find it fascinating to understand the challenges you have in working with just the long-running series to condense it down into the core gameplay that tries to please many fans with their favorites across the whole series.<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b><span style=\"font-weight: 400;\"> Jojo&#8217;s is a unique case and after <\/span><i><span style=\"font-weight: 400;\">All-Star Battle,<\/span><\/i><span style=\"font-weight: 400;\"> there&#8217;s another game developed by us called <\/span><i><span style=\"font-weight: 400;\">Eyes of Heaven<\/span><\/i><span style=\"font-weight: 400;\">. We got the rights for that story straight from the manga artist, <\/span><b>Hirohiko Araki<\/b><span style=\"font-weight: 400;\">-sensei. He created the scenario for the game, which you don&#8217;t really see in the industry at all. Probably because of that, <\/span><i><span style=\"font-weight: 400;\">Eyes of Heaven<\/span><\/i><span style=\"font-weight: 400;\"> is still selling year after year, [even though it came out quite a while ago].\u00a0<\/span><\/span><\/p>\n<figure style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.jpg?resize=696%2C392&#038;ssl=1\" alt=\"Image Courtesy of CyberConnect2\" width=\"696\" height=\"392\" \/><figcaption class=\"wp-caption-text\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><em>Development image from Fuga: Melodies of Steel 3 \u00a9CyberConnect2 Co., Ltd.<\/em><\/span><\/figcaption><\/figure>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>I\u2019d like to talk more about <\/b><b><i>Fuga: Melodies of Steel<\/i><\/b><b>. What was behind the decision for CyberConnect2 to start self-publishing?<\/b><span style=\"font-weight: 400;\">\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b><span style=\"font-weight: 400;\"> It was not easy to do this because we&#8217;re creators at our core. CC2 is not a marketing company or really part of that industry, and we\u2019re not a big company either.\u00a0 300 people is not huge in the gaming industry, so we couldn&#8217;t really afford the production and inventory risk to self-publish games for a long time. But in recent years, it has become possible to digitally sell games online without physical copies, and that lowers the risk of production and inventory and things like that. As a result, it&#8217;s become possible for us to finally consider self-publishing.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>One of the trends we\u2019re starting to see is that more publishers in Japan have been going through self-publishing. There was a story about the studio Too Kyo Games headed by Kazutaka Kodaka, which started splitting away from publisher Spike Chunsoft to self-publish more of their games. That was surprising since series such as Danganronpa are always linked so much with both Kodaka and Spike Chunsoft. But now Too Kyo Games is betting a lot \u2014 basically the future of the whole company is staked on the next project. How do you see the overall industry reacting with more and more companies moving to self-publish?<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki: <\/b><span style=\"font-weight: 400;\">To answer your first question, a lot of the game industry is sort of trending towards self-publishing because of the aforementioned lower risk of inventory and merchandising, things like that. So, a lot of companies are starting to ride that wave. Also, there&#8217;s a huge indie trend in gaming right now \u2014 a lot of indie games are making a big splash \u2014 and CC2 is getting into self-publishing like them.\u00a0 However,\u00a0 we didn&#8217;t risk our whole company\u2019s name on this game. Our goal is to try to be number one in a pretty niche kemono market. The other thing is that the game itself might not be huge \u2014 it might not have a lot of volume or content, but we are trying to put out things that are extremely high in quality with <\/span><i><span style=\"font-weight: 400;\">Fuga<\/span><\/i><span style=\"font-weight: 400;\">.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">Internally, the reason we have original titles like <\/span><i><span style=\"font-weight: 400;\">Fuga<\/span><\/i><span style=\"font-weight: 400;\"> is to train new game creators that are coming into the company because when you work on big IP projects like <\/span><i><span style=\"font-weight: 400;\">Naruto<\/span><\/i><span style=\"font-weight: 400;\"> or <\/span><i><span style=\"font-weight: 400;\">Demon Slayer<\/span><\/i><span style=\"font-weight: 400;\">, it can take between two to five years to make the game. And at maximum, you have 100-200 people on the team working on it. If you&#8217;re a newbie creator in the company, and you&#8217;re going to be one of the many people working on the game, it means you only get to handle a tiny portion of it. That&#8217;s not good, because then you don\u2019t see how game development works as a whole. Whereas for original titles like Fuga, we work in teams of 20 to 30 people, and the development takes under 2 years to complete. Even as a new creator, you get to see the whole spectrum of how game development works, so it&#8217;s really good for giving our new game creators a taste of the industry.<\/span><\/span><\/p>\n<figure style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/02_02_SS_enUS_02.jpg?resize=696%2C392&#038;ssl=1\" alt=\"Image Courtesy of CyberConnect2\" width=\"696\" height=\"392\" \/><figcaption class=\"wp-caption-text\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><em>Fuga: Melodies of Steel 2 \u00a9CyberConnect2 Co., Ltd.<\/em><\/span><\/figcaption><\/figure>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>That\u2019s awesome. What are the unique aspects you like about Fuga? What are the overall game mechanics that the players are going to take out of this game?<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b><span style=\"font-weight: 400;\"> The story is actually the part that we are really invested in and it&#8217;s really important to us. There is this Japanese word that is very difficult to translate, but it&#8217;s called \u201cKerenmi\u201d (\u5916\u9023\u5473), which means \u201csomething that makes it stand out from others, or what makes it unique or impressionable to the users who use it.\u201d\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">In <\/span><i><span style=\"font-weight: 400;\">Fuga<\/span><\/i><span style=\"font-weight: 400;\">, there are a lot of strong enemies that show up in the game and the protagonists are just children \u2014 there are 12 children aboard a tank at the beginning. To defeat the enemies, you have the choice to give up one of the children&#8217;s lives to use this extremely powerful weapon that requires an actual sacrifice.\u00a0<\/span><\/span><\/p>\n<p><span style=\"font-weight: 400; font-family: arial, helvetica, sans-serif; font-size: 12pt;\">When we presented this proposal across different consoles and platforms, there were a lot of opinions at first about whether or not this was kosher. But we feel like the users who have experienced the game find that to have a lasting impression on them because not only do you have to maybe sacrifice children, but you have to actively choose who you want to sacrifice. As a result, it becomes more emotionally and morally difficult for the player [as the game goes on]. The forced decision [component] has led to some very exciting gameplay and buzz online, even from people streaming it.<\/span><\/p>\n<figure style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/06_FUGA2_SS_02.jpg?resize=696%2C392&#038;ssl=1\" alt=\"Image Courtesy of CyberConnect2\" width=\"696\" height=\"392\" \/><figcaption class=\"wp-caption-text\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><em>Fuga: Melodies of Steel 2 \u00a9CyberConnect2 Co., Ltd.<\/em><\/span><\/figcaption><\/figure>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Was there any influence from that series that came into developing the story behind Fuga?<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b><span style=\"font-weight: 400;\"> There were no real influences for the game.\u00a0 We were really focused on making <\/span><i><span style=\"font-weight: 400;\">Fuga<\/span><\/i><span style=\"font-weight: 400;\"> into a game where the players would be forced to make a difficult decision.<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">Before Anime Expo, we were actually at a convention in Pittsburgh called Anthrocon, and we did a panel that was focused on Fuga \u2014 there were maybe 150 people in the audience, but a hundred or more of them had played the game. We started talking about the previous two games \u2014 <\/span><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel <\/span><\/i><span style=\"font-weight: 400;\">and its sequel, <\/span><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel 2<\/span><\/i><span style=\"font-weight: 400;\"> \u2014 before talking about the final installment <\/span><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel 3.<\/span><\/i><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">In the very first tutorial that you play in <\/span><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel<\/span><\/i><span style=\"font-weight: 400;\">, you are forced to make a choice and a sacrifice. It&#8217;s a very devilish game system where you have to make a difficult decision right from the get-go, but it allows the players to choose their own story and to think really hard about \u201cWell, who do I want to sacrifice? Who do I have to sacrifice under these difficult conditions? Who do I choose?\u201d It caused a lot of discussion among the players at the convention about their decisions and why they made those decisions, and it opened up general conversation too.<\/span><\/span><\/p>\n<figure style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/06_FUGA2_SS_03.jpg?resize=696%2C392&#038;ssl=1\" alt=\"Image Courtesy of CyberConnect2\" width=\"696\" height=\"392\" \/><figcaption class=\"wp-caption-text\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><em>Fuga: Melodies of Steel 2 \u00a9CyberConnect2 Co., Ltd.<\/em><\/span><\/figcaption><\/figure>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Plus, it weighs on their conscience because the player feels like they are in control of that decision, even though that is intentionally done by game design. You trick the player into thinking that and open up the conversation of, \u201cWho killed who?\u201d<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b><span style=\"font-weight: 400;\"> That is exactly the kind of emotions we wanted our players to have to face when playing this game!<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Awesome! Do you have any closing thoughts on Fuga?<\/b><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><b>Miyazaki:<\/b> <i><span style=\"font-weight: 400;\">Fuga<\/span><\/i><span style=\"font-weight: 400;\"> is a trilogy, and the final game in the arc is currently in process. It&#8217;s going to be super jam-packed with much more content \u2014 it will be a more voluminous game than before as we head towards the conclusion of the series. There&#8217;ll be more information coming out in the fall of this year, so we hope everyone will look forward to it!<\/span><\/span><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><br \/><\/span><\/p>\n<hr \/>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">Special thanks to Cyberconnect2 for this interview. <\/span><a href=\"https:\/\/www.cc2.co.jp\/fuga\/en\/\" target=\"_blank\" rel=\"noopener\"><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel<\/span><\/i><\/a><span style=\"font-weight: 400;\"> and <\/span><a href=\"https:\/\/www.cc2.co.jp\/fuga2\/en\/\" target=\"_blank\" rel=\"noopener\"><i><span style=\"font-weight: 400;\">Fuga: Melodies of Steel 2<\/span><\/i><\/a><span style=\"font-weight: 400;\"> are available on all major platforms including <\/span><a href=\"https:\/\/store.steampowered.com\/app\/1357860\/Fuga_Melodies_of_Steel\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Steam<\/span><\/a><span style=\"font-weight: 400;\">, <\/span><a href=\"https:\/\/store.playstation.com\/en-us\/product\/UP4726-PPSA03479_00-FUGA000000000000\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">PlayStation<\/span><\/a><span style=\"font-weight: 400;\">, <\/span><a href=\"https:\/\/www.nintendo.com\/us\/store\/products\/fuga-melodies-of-steel-switch\/?srsltid=AfmBOooymNvMJjxmogDUbpMx7tHXUlvjI4Ljsv3Fz1HXmzSQR_TkWqKb\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Nintendo Switch<\/span><\/a><span style=\"font-weight: 400;\">, and <\/span><a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/fuga-melodies-of-steel\/9nlx3gww0hf1\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">XBOX<\/span><\/a><span style=\"font-weight: 400;\">.<\/span><\/span><\/p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt;\"><span style=\"font-weight: 400;\">Want to read more interviews like this? <\/span><a href=\"https:\/\/anitrendz.substack.com\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Subscribe to our newsletter<\/span><\/a><span style=\"font-weight: 400;\"> to receive more content in your inbox!<\/span><\/span><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"696\" height=\"776\" data-attachment-id=\"97123\" data-permalink=\"https:\/\/anitrendz.net\/news\/05-fuga_deluxe_editions\/\" data-orig-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?fit=1000%2C1115&amp;ssl=1\" data-orig-size=\"1000,1115\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"05-Fuga_Deluxe_Editions\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?fit=269%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?fit=696%2C776&amp;ssl=1\" data-id=\"97123\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?resize=696%2C776&#038;ssl=1\" alt=\"\" class=\"wp-image-97123\" srcset=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?resize=918%2C1024&amp;ssl=1 918w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?resize=269%2C300&amp;ssl=1 269w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?resize=768%2C856&amp;ssl=1 768w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?resize=696%2C776&amp;ssl=1 696w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?resize=377%2C420&amp;ssl=1 377w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/05-Fuga_Deluxe_Editions.jpg?w=1000&amp;ssl=1 1000w\" sizes=\"(max-width: 696px) 100vw, 696px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"696\" height=\"392\" data-attachment-id=\"97130\" data-permalink=\"https:\/\/anitrendz.net\/news\/fuga_melodies_of_steel3_development_image-2-2\/\" data-orig-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Fuga_Melodies_of_Steel3_development_image (2)\" data-image-description=\"\" data-image-caption=\"\" 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data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"07_FUGA2_DX_05\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/07_FUGA2_DX_05.jpg?fit=300%2C169&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/07_FUGA2_DX_05.jpg?fit=696%2C392&amp;ssl=1\" data-id=\"97138\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/07_FUGA2_DX_05.jpg?resize=696%2C392&#038;ssl=1\" alt=\"\" class=\"wp-image-97138\" 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data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"696\" height=\"614\" data-attachment-id=\"97126\" data-permalink=\"https:\/\/anitrendz.net\/news\/fuga_melodies_of_steel3_development_image-2\/\" data-orig-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.png?fit=3969%2C3500&amp;ssl=1\" data-orig-size=\"3969,3500\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Fuga_Melodies_of_Steel3_development_image (2)\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.png?fit=300%2C265&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.png?fit=696%2C614&amp;ssl=1\" data-id=\"97126\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.png?resize=696%2C614&#038;ssl=1\" alt=\"\" class=\"wp-image-97126\" srcset=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.png?resize=1024%2C903&amp;ssl=1 1024w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-2.png?resize=300%2C265&amp;ssl=1 300w, 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data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Fuga_Melodies_of_Steel3_development_image (1)\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?fit=300%2C278&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?fit=696%2C646&amp;ssl=1\" data-id=\"97127\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=696%2C646&#038;ssl=1\" alt=\"\" class=\"wp-image-97127\" srcset=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=1024%2C950&amp;ssl=1 1024w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=300%2C278&amp;ssl=1 300w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=768%2C712&amp;ssl=1 768w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=696%2C646&amp;ssl=1 696w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=1068%2C991&amp;ssl=1 1068w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?resize=453%2C420&amp;ssl=1 453w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-1.png?w=1420&amp;ssl=1 1420w\" sizes=\"(max-width: 696px) 100vw, 696px\" \/><\/figure>\n<\/figure>\n","protected":false},"excerpt":{"rendered":"<p>CyberConnect2 is a Japanese game development company based in Fukuoka and has been developing games since the PlayStation 1 era. Some of their past titles include many licensed anime adventure and fighting games such as the Naruto: Ultimate Ninja series, Jojo\u2019s Bizarre Adventure All-Star Battle, Dragon Ball Z: Kakarot, Demon Slayer -Kimetsu no Yaiba- The [&hellip;]<\/p>\n","protected":false},"author":30,"featured_media":97121,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_exactmetrics_skip_tracking":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1053,138],"tags":[2687,10062,553,10109],"class_list":["post-97038","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-daily-feature","category-interview","tag-cyberconnect2","tag-fuga-melodies-of-steel","tag-games","tag-taichiro-miyazaki"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2024\/09\/Fuga_Melodies_of_Steel3_development_image-6-scaled.jpg?fit=2560%2C1479&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p8n4QV-pf8","_links":{"self":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts\/97038"}],"collection":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/users\/30"}],"replies":[{"embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/comments?post=97038"}],"version-history":[{"count":17,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts\/97038\/revisions"}],"predecessor-version":[{"id":105194,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts\/97038\/revisions\/105194"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/media\/97121"}],"wp:attachment":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/media?parent=97038"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/categories?post=97038"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/tags?post=97038"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}