{"id":166150,"date":"2026-08-20T20:10:28","date_gmt":"2026-08-21T03:10:28","guid":{"rendered":"https:\/\/anitrendz.net\/news\/?p=166150"},"modified":"2026-08-20T20:21:02","modified_gmt":"2026-08-21T03:21:02","slug":"yoshitaka-amano-fantasy-anime-zan-interview","status":"publish","type":"post","link":"https:\/\/anitrendz.net\/news\/2026\/08\/20\/yoshitaka-amano-fantasy-anime-zan-interview\/","title":{"rendered":"Yoshitaka Amano On the Artistic Direction of His Upcoming Dark Fantasy Anime ZAN"},"content":{"rendered":"\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><span style=\"font-weight: 400;\">Legendary Japanese artist <\/span><b>Yoshitaka Amano<\/b><span style=\"font-weight: 400;\"> appeared as a featured guest at Anime Expo 2026. Famous for his critical role in shaping character designs for countless video game franchises, including <\/span><i><span style=\"font-weight: 400;\">Final Fantasy<\/span><\/i><span style=\"font-weight: 400;\">, Amano drew great attention at the convention, where he and his team discussed his new eponymous company <\/span><b>Yoshitaka Amano Inc.<\/b><span style=\"font-weight: 400;\">&nbsp;and his upcoming animation project, <\/span><a href=\"https:\/\/zan-amano.com\/en\/\" target=\"_blank\" rel=\"noopener\"><i><span style=\"font-weight: 400;\">ZAN<\/span><\/i><\/a><span style=\"font-weight: 400;\">. Anime Trending had the honor of speaking with Amano, <\/span><i><span style=\"font-weight: 400;\">ZAN<\/span><\/i><span style=\"font-weight: 400;\"> producers <\/span><b>Hiroaki Ikegami <\/b><span style=\"font-weight: 400;\">and <\/span><b>Mari Suzuki<\/b><span style=\"font-weight: 400;\">, and <\/span><i><span style=\"font-weight: 400;\">ZAN<\/span><\/i><span style=\"font-weight: 400;\"> director of animation <\/span><b>Tooru Yoshida<\/b><span style=\"font-weight: 400;\"> on the origin and inner workings of this daring new venture.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><i><span style=\"font-weight: 400;\">This interview was conducted via an interpreter and has been edited for clarity<\/span><\/i><span style=\"font-weight: 400;\">.&nbsp;<\/span><\/span><\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>You recently announced <\/b><b><i>ZAN<\/i><\/b><b>, an original anime project based on your artwork. What can audiences expect from it, and what part of bringing it to life are you most excited about?<\/b><span style=\"font-weight: 400;\">&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano:<\/b><span style=\"font-weight: 400;\"> I\u2019m most excited about bringing people into this world, and it\u2019s a way to express what I\u2019m thinking. Of course, people are free to interpret what they want from that world and from my voice.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>What is the story behind bringing this staff together for this project?<\/b><span style=\"font-weight: 400;\">&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Hiroaki Ikegami:<\/b><span style=\"font-weight: 400;\"> We didn&#8217;t have to go out and scout anyone for the project. Many creators came forward themselves, wanting the chance to be involved with Yoshitaka Amano. <\/span><b>Ryosuke Takahashi<\/b><span style=\"font-weight: 400;\"> and <\/span><b>Moriyasu Taniguchi<\/b> <span style=\"font-weight: 400;\">are two legendary creators of the industry, and they came to us directly. In Japan, they\u2019re known as true masters, maestros of that era of anime. Since this was something they&#8217;d never had the chance to do before, they both said, \u201cWe\u2019re in!\u201d<\/span><\/span><\/p>\n<p><iframe loading=\"lazy\" title=\"Yoshitaka Amano: New Anime \u201cZAN&quot;  Pilot Film,100% Hand-drawn \/ \u5929\u91ce\u559c\u5b5d: \u65b0\u4f5c\u30a2\u30cb\u30e1\u300e\u65ac ZAN\u300fPilot Film, 100%\u624b\u63cf\u304d\" width=\"696\" height=\"392\" src=\"https:\/\/www.youtube.com\/embed\/WrEoeyzx258?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b><i>ZAN<\/i><\/b><b> is being brought to life through non-digital animation techniques in an industry that&#8217;s increasingly embracing digital. Why was that important to you, and how does it shape the artistic vision for the project?<\/b><span style=\"font-weight: 400;\">&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Hiroaki Ikegami:<\/b><span style=\"font-weight: 400;\"> For a lot of younger people, a fully traditional hand-drawn work might actually be a new medium or a new experience. People nowadays are used to things that are totally rendered through CG or other digital means, so a completely hand-drawn animation could be something completely new for them.<\/span><\/span><\/p>\n<p><span style=\"font-weight: 400; font-size: 16px; font-family: arial, helvetica, sans-serif;\">Another thing is that Amano-san is someone who only makes art with his hands. He&#8217;s a completely analog artist who only needs his hands and eyes to draw his art. Thus, it goes without saying that because that\u2019s how he affects his mediums and how he works his art \u2014 we should keep that same approach within the animation itself. So we take where we came from with the hand-drawn art of Yoshitaka Amano and move that forward into the animation itself.<\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano:<\/b><span style=\"font-weight: 400;\"> Since that&#8217;s how I work in my own art, I wanted to carry that same approach into the animation. I was originally an animator at <\/span><b>Tatsunoko Production<\/b><span style=\"font-weight: 400;\">, and many people in the industry are my friends and longtime companions. If you think about it, we\u2019ve been in the industry for about six decades. People like Takahashi-san, who\u2019s 83 now, were there since I entered the industry at age 14. These are the people I can trust because they\u2019ve always been there even when I was doing work-for-hire at Tatsunoko.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Hiroaki Ikegami: <\/b><span style=\"font-weight: 400;\">In some of our discussions, even last night, we talked about whether we should use CG at all and how far we should take this. It\u2019s nearly impossible to make everything 100% hand-drawn, but for the main characters and elements, we want to stick to this traditional hand-drawn approach. Digital is simply a tool; it&#8217;s not the means to an end. In terms of interpreting what humans created, what humans drew, using digital means is simply an application tool to get to the end, but shouldn\u2019t be what creates it itself. Everything should come from a human\u2019s hand.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano: <\/b><span style=\"font-weight: 400;\">We don\u2019t have a million people as animators on this project. There was a time in history when you could zoom out and imagine a million people working on the cel animation together. Those eras certainly had their place in history, but now it\u2019s difficult, especially with what we\u2019re trying to do.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Tooru Yoshida: <\/b><span style=\"font-weight: 400;\">My background is mostly analog hand-drawn work, but even with digital tools, people need to maintain and preserve the ability to draw by hand; once that ability disappears, it&#8217;s gone. Sometimes when you ask artists to draw something on a piece of paper, you might find that they even struggle to draw the things they created, because they&#8217;ve gotten so used to the digital format.<\/span><\/span><\/p>\n<p><span style=\"font-weight: 400; font-size: 16px; font-family: arial, helvetica, sans-serif;\">High school students have asked me how to improve as an artist. The answer is simple: you have to just go and draw. If you don\u2019t draw, then nothing gets better. There\u2019s no way to eliminate the human element entirely and just expect whatever digital or AI means to create something. The intentional act of drawing is something that should be preserved, and the way to preserve it is to keep doing it ourselves.<\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>As a production, what kind of pressure do you face when making this conscious effort to maintain this traditional style versus using digital tools?<\/b><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Tooru Yoshida: <\/b><span style=\"font-weight: 400;\">There\u2019s not much that we can\u2019t draw by hand, but the interpretation of the artist is important because when you ask an AI image generator, \u201cDraw me bread,\u201d it can make a sandwich, a croissant, anything. You have to take it in stride and ask, \u201cWhat is trying to be reflected here?\u201d and that\u2019s always at the hands of the artists. It\u2019s not something that we\u2019re toiling over; it\u2019s a tool after all.<\/span><\/span><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"691\" height=\"1024\" data-attachment-id=\"166151\" data-permalink=\"https:\/\/anitrendz.net\/news\/2026\/08\/20\/yoshitaka-amano-fantasy-anime-zan-interview\/zan-key-image-2\/\" data-orig-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?fit=864%2C1280&amp;ssl=1\" data-orig-size=\"864,1280\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1332251971&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"ZAN key image\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?fit=203%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?fit=691%2C1024&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?resize=691%2C1024&#038;ssl=1\" alt=\"\" class=\"wp-image-166151\" srcset=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?resize=691%2C1024&amp;ssl=1 691w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?resize=203%2C300&amp;ssl=1 203w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?resize=768%2C1138&amp;ssl=1 768w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?resize=696%2C1031&amp;ssl=1 696w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?resize=284%2C420&amp;ssl=1 284w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/ZAN-key-image.jpeg?w=864&amp;ssl=1 864w\" sizes=\"(max-width: 691px) 100vw, 691px\" \/><figcaption class=\"wp-element-caption\">\u00a9 Yoshitaka Amano \/ Yoshitaka Amano Inc.<\/figcaption><\/figure>\n\n\n\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b><i>ZAN <\/i><\/b><b>describes itself as a dark fantasy across time and space. What is the most compelling aspect of the dark fantasy genre to you? What are your biggest influences and inspirations behind <\/b><b><i>ZAN<\/i><\/b><b>?<\/b><span style=\"font-weight: 400;\">&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano:<\/b> <i><span style=\"font-weight: 400;\">ZAN<\/span><\/i><span style=\"font-weight: 400;\"> is a battle between the light and dark within people, a tale as old as time.&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Mari Suzuki<\/b><span style=\"font-weight: 400;\">: There\u2019s a lot that goes into it, such as the theme of fatherly love or the exhilaration of a hero cutting down evil with a sword.&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano: <\/b><span style=\"font-weight: 400;\">But it\u2019s about the timeless tale of humanity having a dark side and a light side, and in the end, what you are left with and which side will win out is the ongoing theme throughout <\/span><i><span style=\"font-weight: 400;\">ZAN<\/span><\/i><span style=\"font-weight: 400;\">. There are good things to be found in the dark side, and there can be something new to be found in the darkness of people as well.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b><i>ZAN<\/i><\/b><b> originated as the art project DEVA ZAN in 2013. What was the original vision behind this project? For this new original anime project, has the vision changed since the initial concept, or do you see this as a continuation of your original vision?<\/b><span style=\"font-weight: 400;\">&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Mari Suzuki:<\/b><span style=\"font-weight: 400;\"> It actually started more grandiosely in 2013, with the idea of doing 3D CG, since that was the big new thing back then. But as time went on, it evolved back toward its roots to hand-drawn 2D illustration.&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Tooru Yoshida:<\/b><span style=\"font-weight: 400;\"> The book itself was published in 2013, and it&#8217;s basically a bible for <em>ZAN<\/em>. Because the story transcends space and time, the characters can exist in any era, so we were able to pull from that book \u2014 maybe about a tenth of those stories \u2014 and put it together into what we wanted for this project. There was a lot of material to draw from, and we&#8217;re obviously not going to include all of it in the anime, but we use what we want. It&#8217;s actually rather convenient, because we can do whatever we feel like. If we want to do something set in the past, we can; the future or the present, we can do that too. It lends itself really well to that kind of flexibility.<\/span><\/span><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"696\" height=\"928\" data-attachment-id=\"166152\" data-permalink=\"https:\/\/anitrendz.net\/news\/2026\/08\/20\/yoshitaka-amano-fantasy-anime-zan-interview\/yoshitaka-amano-profile-image\/\" data-orig-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?fit=1109%2C1479&amp;ssl=1\" data-orig-size=\"1109,1479\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"Yoshitaka Amano profile image\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?fit=225%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?fit=696%2C928&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?resize=696%2C928&#038;ssl=1\" alt=\"\" class=\"wp-image-166152\" srcset=\"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?resize=768%2C1024&amp;ssl=1 768w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?resize=225%2C300&amp;ssl=1 225w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?resize=696%2C928&amp;ssl=1 696w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?resize=1068%2C1424&amp;ssl=1 1068w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?resize=315%2C420&amp;ssl=1 315w, https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Yoshitaka-Amano-profile-image.jpg?w=1109&amp;ssl=1 1109w\" sizes=\"(max-width: 696px) 100vw, 696px\" \/><figcaption class=\"wp-element-caption\">Yoshitaka Amano<\/figcaption><\/figure>\n\n\n\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Alongside <\/b><b><i>ZAN<\/i><\/b><b>, you also announced Yoshitaka Amano Inc. What does it mean to you to launch a company under your own name, and what are your goals for it?<\/b><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano:<\/b><span style=\"font-weight: 400;\"> When I started working for <\/span><b>Tatsuo Yoshida<\/b><span style=\"font-weight: 400;\">, that was Yoshida&#8217;s company. Other people went on to have their own companies \u2014 Tezuka had one, Disney had one \u2014 and they were all named after the individual because the driving force was the person themselves. So just like they had their own companies, I wanted to have one,<\/span> Yoshitaka Amano Inc.<span style=\"font-weight: 400;\">, that\u2019s just like Miyazaki or Tezuka or anyone else, where they could be the driving element; in a way it\u2019s rather simple. But also, when it comes to animation, you need a team and company to make it happen. That\u2019s why I wanted to establish my own and have that space.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>The story of<\/b><b><i> ZAN<\/i><\/b><b> crosses time and space with a fast-paced, sci-fi action-fantasy edge and stylish heroes at its center. What drew you to that kind of world, and how does it reflect the themes you&#8217;ve explored throughout your career?<\/b><span style=\"font-weight: 400;\">&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano:<\/b><span style=\"font-weight: 400;\"> It&#8217;s not about themes that I\u2019ve explored throughout my career. In the past, I was hired to create a character that already existed, such as in <\/span><i><span style=\"font-weight: 400;\">Final Fantasy,<\/span><\/i><span style=\"font-weight: 400;\"> where I was given a character and a basic description, and I would draw the character and make a mythology. For <\/span><i><span style=\"font-weight: 400;\">Vampire Hunter D<\/span><\/i><span style=\"font-weight: 400;\">, I was given the book, read the story, and created the characters and mythology. So for this project, it\u2019s actually quite different. I\u2019ve created the main character on my own, and now we get to see where that leads. I don\u2019t know if there is any reflection on things I\u2019ve done in the past or if there are connective themes from that, but this is our own original work where I am not interpreting the works of another.<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>So would you say that it is creation for the sake of creation itself?<\/b><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Yoshitaka Amano: <\/b><span style=\"font-weight: 400;\">I\u2019m very simple and particular about what I like, so it\u2019s just like how the things I like to eat don\u2019t change very much. I like beef, and so I\u2019ll eat steak or a beef stew. [laughs] I wanted to draw this character, and so that\u2019s what this is.&nbsp;<\/span><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Do you have any last closing thoughts on<\/b><b><i> ZAN<\/i><\/b><b> and what this project means to you?<\/b><\/span><\/p>\n<p><span style=\"font-size: 16px; font-family: arial, helvetica, sans-serif;\"><b>Hiroaki Ikegami:<\/b><span style=\"font-weight: 400;\"> Everything starts with what\u2019s happening here today, and now that we\u2019ve announced that we have a promise to the world to deliver it, we\u2019re going to give it our best and do what we can to bring what we\u2019ve talked about today to the world.<\/span><\/span><\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p><span style=\"font-size: 16px;\">Special thanks to <a href=\"https:\/\/www.yoshitakaamanoinc.com\/\" target=\"_blank\" rel=\"noopener\">Yoshitaka Amano<\/a> and his team for the interview opportunity. <\/span><\/p>\n<p><span style=\"font-size: 16px;\"><em>Questions by Isabelle Lee and Nico Monterosso. Interview conducted by Audrey Im and Nico Monterosso.\u00a0<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Legendary Japanese artist Yoshitaka Amano appeared as a featured guest at Anime Expo 2026. Famous for his critical role in shaping character designs for countless video game franchises, including Final Fantasy, Amano drew great attention at the convention, where he and his team discussed his new eponymous company Yoshitaka Amano Inc.&nbsp;and his upcoming animation project, [&hellip;]<\/p>\n","protected":false},"author":50,"featured_media":166154,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_exactmetrics_skip_tracking":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[138],"tags":[14,10900,1725,11948,12840,12674],"class_list":["post-166150","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interview","tag-anime","tag-final-fantasy","tag-original-anime","tag-yoshitaka-amano","tag-yoshitaka-amano-inc","tag-zan"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/anitrendz.net\/news\/wp-content\/uploads\/2026\/08\/Amano1.png?fit=1920%2C1080&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p8n4QV-HdQ","_links":{"self":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts\/166150"}],"collection":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/users\/50"}],"replies":[{"embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/comments?post=166150"}],"version-history":[{"count":11,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts\/166150\/revisions"}],"predecessor-version":[{"id":166380,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/posts\/166150\/revisions\/166380"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/media\/166154"}],"wp:attachment":[{"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/media?parent=166150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/categories?post=166150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/anitrendz.net\/news\/wp-json\/wp\/v2\/tags?post=166150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}